Computers & Technology
The following represents all books currently listed within the genre, Computers & Technology:
CONNECTED is a speculative fiction thriller with touches of science and philosophy, which reached No.1 in Amazon UK's Bestseller lists for both Thrillers and Science Fiction within 5 days of release.
Beginning with the funeral of a renowned classical violinist in a sleepy rural hamlet in the Lake District, a former theoretical physicist tries to make sense of his brother's suicide. Across the country, a university student, enjoying the unexpected attentions of an enigmatic seductress, is disturbed when his best friend falls to his death from the thirteenth floor of a neighbouring campus tower block.
As each tries to unravel the mystery behind the apparent suicides, they are drawn into an obsessive search for a computer-generated fractal video sequence, with startling effects on human consciousness, and which might just pave the way for discovery of the ultimate Theory of Everything.
However, they are not the only ones to have seen the potential of this mind-altering video, and soon find themselves in a desperate race against time with gangsters from the shadowy worlds of sex, drugs, cyber-crime, and massively multi-player on-line gaming.
The COVID-19 lockdowns may be over but virtual communication is here to stay and the companies that can embrace the new technology without losing their core will have the best shot at succeeding. The new normal includes workers that expect greater flexibility, changing modes of interactions, and the decline of geographical limitations.
This has created a unique opportunity for those individuals and companies willing to invest in upping their game:
Companies that embrace the new normal will gain a competitive edge over those who don’t, especially as they are able to attract and retain talent uninterested in the old desk and cubicle routine.
Individuals who invest in excelling at virtual communication will stand out against the multitudes satisfied with mediocrity.
In his newest book, Speak Virtually, best-selling author of Speak With No Fear (now in its second edition) Mike Acker shows you how to go from Zoom fatigue, online meeting boredom, and impersonal presentations to engaging, efficient, and empowering web conferencing.
This book is high on impact and low on fluff. Its four sections represent the key concepts that you and your company must master and teach your team:
Engage: How to effectively connect with the other participants as people, not pictures on a screen.
Attend: How to get and give the most as a participant in virtual meetings.
Lead: How to lead great meetings that people will want to attend.
Set Up: How to choose the right equipment and software and prepare your “virtual office space” for maximum impact.
Designed to be a quick, practical guide that will have a measurable impact by the end of Chapter 1, Speak Virtually is also filled with highly actionable tips:
60 Second Fixes: Quick changes you can make immediately to improve your virtual communication.
Virtual opportunity: Under-appreciated advantages of online communication.
Ergo-tips: Practical advice that help both your body and your communication.
What are you waiting for? It’s not too late to become a “Zoom rock star”— don’t waste another minute in ineffective and impersonal virtual meetings!
ANNIVERSARY EDITION (2018). Includes a compendium of definitions, notes, and Jorund's map from Book One.
An epic fantasy on another world. With a modern twist.
Tyler's journey continues. New land, misadventures, friends, foes, skills, and knowledge. Confused encounters of the female kind.
More deities become aware of Tyler as he continues his quest to survive, reach his potential, and carry out his burden.
The god of wine wants to be his friend. Ares, the battle-god, is coming to say hello together with his sons, Phobos and Deimos - war, terror, and fear. What could go wrong?
ANNIVERSARY EDITION. With lore notes from Books One and Two.
Continuing our lost mage's epic journey through the magical and extremely dangerous world of Adar.
Escaping the convoluted schemes of the Greek pantheon, Tyler finds himself with an old acquaintance, the Incan deity Viracocha. His son, the sun god Inti, is dead. With the Aztecah Empire and its powerful pantheon of deities on the bloody road to more conquests, the deity asks for his help. A request he could easily refuse.
Except Viracocha is not alone is asking for his aid. Two other pantheons have made their presence known to the young mage. And the Egyptian deities are watching how he will decide the matter. To add to his burdened conscience, the rise and dominance of the Aztecah pantheon would mean a literal bloodbath - a million or more new human sacrifices. Resulting in extremely overpowered bloodthirsty deities. Not to mention the deity saved his life back in Akrotiri.
What's a newly minted Elder apprentice mage to do? Involve himself in a blood war?
Updated 2019 Edition. Rearranged and modified to follow the audiobook version.
An epic fantasy on another world in the classic tradition. Magic, adventure, mayhem, monsters, and twisted schemes.
What if you fell through a crack in reality? Like those people disappearing in plain sight you have read about.
What if you find yourself in a strangely familiar world? A world full of Earth's mythological beings, lost civilizations, and people from its primitive and brutal past? Where magical energy still exists. Where gods play games among themselves, with the fate of mortal men as pawns. A land where a sword is deadlier than a five-inch thick contract drawn by a hotshot lawyer. Would you survive?
That's Tyler West. Alone, lost and bewildered, the three moons in the sky made it clear he wasn't on Earth anymore. It is not a game. It's real. And there's no coffee, pizza, fries, or his favorite show on HBO.
A novel of approximately 132,000 words.
Often the Singularity is imagined in apocalyptic terms: the end of one world and the beginning of another, like earth and heaven. I don't see it that way. I saw a new order of beings called e-beasts. The Internet is their natural environment, like water is to fish.
They can do anything on the Internet (aka, Networld) because the limits do not apply to them. They look down on people generally, but not all of them are set on world domination.
Some, called Sparks, are barely aware they are alive at all. Some, like Beltzhoover the Vast, are corrupt rulers of vast empires. The Stovepipes live to party. The Dreadful Night loathe people and torment them for fun.
Cel, an intelligent and idealistic e-beast, sets out on a quest to restore good order to Networld. The people adapt, adapt, adapt to deteriorating conditions. Then something happens that neither Cel nor the people see coming.
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